glTF Viewer - About
Load 3D scenes in glTF™ format via glTFast, a Unity® package.
This website can load and displays 3D scenes and models that come in the glTF format.
It is developed with Unity and the glTFast Unity package and aim to demonstrate their capabilities.
Links
Sample File Sources
The sample files in the catalog are models from the glTF Sample Models, made available by the Khronos® Group.
Trademarks
Unity® is a registered trademark of Unity Technologies.
Khronos and the Khronos Group logo are registered trademarks of the Khronos Group Inc.
glTF and the glTF logo are trademarks of the Khronos Group Inc.
Privacy policy
Make sure to carefully read our privacy policy.
Notes
glTFast supports the full glTF 2.0 specification and many extensions! Check out glTFast on GitHub for details
Update History
2024-03-28
- Updated Unity glTFast to v6.2.0
- Built with Unity 6000.0.0b12
2022-06-02
- Updated glTFast to v4.8.0
- Built with Unity 2021.3.4f1
2022-04-29
- Added initial drag'n'drop support for glTF-binary and self-contained glTFs
- Updated glTFast to v4.7.0
- Built with Unity 2021.3.1f1
2021-10-28
- Updated glTFast to v4.4.3
- Built with Unity 2021.2.0f1
2021-04-13
- Updated glTFast to v3.2.0
- Built with Unity 2021.1.2f1
2021-02-07
2021-02-05
2021-02-03
- Updated glTFast to v3.0.0
- Built with Unity 2021.1.0b5
2020-04-28
- Updated glTFast to v1.0.0
- Built with Unity 2019.3.11f1
2020-02-01
- Updated glTFast to v0.9.0
- Built with Unity 2019.2.19f1
2019-12-05
- Updated glTFast to v0.8.0
- Much more supported sample files in list
- Built with Unity 2019.2.14f1
2019-11-15
- Updated glTFast to v0.6.0
- Extended sample file list (by newly supported glTFs with unlit or specular-glossiness materials)
- Built with Unity 2019.2.10f1
2019-09-14
- Updated glTFast to v0.5.0
- Extended sample file list (by newly supported Draco mesh compressed glTFs)
- Dropped asm.js support (now it's WebAssembly only)
- Built with Unity 2019.2.3f1
2019-06-30
- Removed comparison with UnityGLTF. Exporting an up-to-date version was too much of work lately.
2019-02-22
- Updated glTFast to v0.2.0
- Added more items to the sample file list and put it in a side menu
- Tried to update UnityGLTF as well, but it threw exceptions :/
2018-09-02
- Support for meshes with more than 65k vertices.
2018-06-20
- free up memory when destroying content
2018-05-29
- added support for interleaved vertex data
2018-05-20
- fixed metallic roughness texture usage (workaround)
- fixed occlusion texture usage (workaround)
- added support for 3 component vertex colors (rgb without alpha)
- added support for uint16 vertex colors
2018-05-12